Darim Virtual Studio VS3000
Virtual Studio System VS3000
VS3000 Special Features
Trackless
- Reduce studio space requirements and construction time
- Great for mobile virtual studios
- Gradually increase the number of cameras
Full 3D control of virtual cameras
- No need to adjust/move the real cameras at all
- A single person can control entire virtual set production
Integrated chroma keying, 3D rendering and video mixing
- Raw camera video in -- virtual set video out black box concept
- Internal audio mix/delay module ensures proper audio/video sync
Supports DirectX9 technology
- Fully utilizes potential of the most advanced 3D graphics hardware
- Adds advanced 3D rendering effects (particle animation, etc.)
Professional quality chroma keying for any cameras/lights
- One-click automatic setup with comprehensive manual override
- Adjustable matte filtering and cropping
- Color/brightness correction with blue/green spill removal
Real-time video switching
- Multi-input hardware with TBC ensures proper transition
- No need for external switchers or common reference signal
Inserts multimedia into virtual sets
- Support almost any data formats: live video, movie clips, still images, PC screen content
- Dynamically updates PowerPoint, Flash files, web pages
Intuitive push-button controls for animation and content update
- Choose between fully automated or custom scenarios
- Mouse, keyboard hotkeys and/or touch-screen can be used
- Various types of remote controls are supported (IR, RF, Bluetooth)
Free-hand camera and 3D object animation done with joystick
- Control position, rotation and size
- Recorded and play back joystick motion
Quick and easy options for virtual set customization
- Variety of customizable parameters provide different themes to change the look of virtual set
- As simple as selecting a new image, movie or multimedia file
Interactive and remote updates to the 3D virtual set contents
- Allows for dynamic charts, tables, graphs, captions on the screen
- Updates can be initiated manually, by timer or on change of data
- Numeric/text data may be obtained via LAN/Internet
Create your own sets using industry-leading 3D design tools
- Provide full project export plug-in for 3D Studio Max and Maya
- Real time 3D viewing software - no rendering required
- Support for realistic 3D character animation in virtual sets
Pre-rendering option for more realistic textures
- Blend and synchronize with photo-realistic images or movies
Sophisticated yet easy-to-use virtual set control script
- Any scenario sequence can be precisely defined and executed
- Allow designers/producers to go far beyond a single-track scenario
- Automatic helpers make scripts easy to write and understand
Optional camera tracking sensors and interface package
- Camera tracking adds reality and sophisticated looks to virtual sets
- May require special integration process depending on the model/specs
Can combine classic and trackless 3D virtual sets
- Advantages of both technologies can be used in the same set
Supports professional (digital) cameras
VS3000 Specification
Input Video Formats
- Live analog or CCIR-656 digital video at half- or full-D1 resolution
- External AVI, MPEG, WMV video clips at any resolution
- NTSC, PAL or SECAM software selectable
- NTSC: 720x480 or 352x480 at 29.97 fps
- PAL/SECAM: 720x576 or 352x576 at 25 fps
- Supports both 4:3 and 16:9 aspect ratio
Output Video Formats
- Full D1, full motion, full color analog or 4:2:2 digital video
- NTSC, PAL or SECAM software selectable
- NTSC: 720x480 at 29.97 fps
- PAL, SECAM: 720x576 at 25 fps
- Supports both 4:3 or 16:9 aspect ratio
Video Inputs
- SDI (BNC): up to 3 (SMPTE 259M-C, 270 Mbps)
Inputs are software selectable. The maximum possible number of inputs is shown. Some inputs are not available on all models. Certain combinations of inputs are mutually exclusive.
Video Outputs
- Composite (BNC) (1.0 Vp-p, 75 Ohm)
- S-Video (4-pin mini-DIN) (Y: 1.0 Vp-p, 75 Ohm; C: 0.286 or 0.3 Vp-p at burst level, 75 Ohm)
- Component YUV (BNC) (Y: 1.0 Vp-p, 75 Ohm; U/V: 0.7 Vp-p, 75 Ohm, Int. sync only)
- Composite+S-Video or Composite+YUV are available simultaneously
- SDI (BNC): up to 2 (SMPTE 259M-C, 270 Mbps)
- Outputs are software selectable. Preview video output is not available.
Audio Inputs
- Balanced (XLR) and Unbalanced (RCA) microphone- or line-level analog mono/stereo audio (up to 6 mono/3 stereo channels simultaneously)
- AES/EBU (XLR) – optional digital stereo audio (disables analog input)
- All inputs feature individually programmable delay (up to 1000ms) for proper A/V synchronization
Audio Outputs
- Balanced (XLR) and Unbalanced (RCA) line-level analog audio (up to 4 mono/2 stereo channels simultaneously)
- AES/EBU (XLR) digital stereo audio (simultaneous with analog output)
Time Base Correction
- Individual Time Base Correction for each analog video input and common Frame Sync Buffer allow for real time A/B switching between 2 asynchronous analog/digital video sources without dropped frames or image distortions
Color Keying
- Automatically generated color keying with color correction
- Programmable spatial and temporal filtering and clipping of the keying mask
Genlock
- Analog and digital video outputs may be genlocked to a selected external reference video signal (analog composite) - optional
Camera Tracking
- No physical camera tracking devices are required for VS3000 series. An optional Camera Tracking Interface Package (standard with VS3000 models) supports certain models of cameras and mounts with pan/tilt/zoom and position tracking sensors.
3D Graphics Rendering Performance
- Up to 200 million triangles/sec using DirectX 9
- Full screen Anti-Aliasing (4x typical, up to 16x on selected models)
- Real time Anisotropic filtering (2x typical, up to 4x)
Hardware Rendering Buffer – typical 512MB
Internal Video Processing Delay
- Without genlock: fixed at 4 frame periods [132 ms (NTSC) or 160 ms (PAL/SECAM)]
- In genlock mode: approx. 5.5 frame periods [180 ms (NTSC) or 220 ms (PAL/SECAM)]
All specifications subject to change without notice. VS4000, VS3000, VS2000 and VS1000 are trademarks of Darim Vision Co. All other trademarks are the property of their respective owners.


