The Darim Virtual Studio 2000
VS2000 series offers a virtual set and live broadcasting, as well as customizable features such as VGA/DVI input . The 2000 series is ideal for studios requiring nuanced camera programming.
VS2000 Special Features
Trackless
- Reduce studio space requirements and construction time
- Great for mobile virtual studios
- Gradually increase the number of cameras
Full 3D control of virtual cameras
- No need to adjust/move the real cameras at all
- A single person can control entire virtual set production
Integrated chroma keying, 3D rendering and video mixing
- Raw camera video in -- virtual set video out black box concept
- Internal audio mix/delay module ensures proper audio/video sync
Supports DirectX9 technology (optional)
- Fully utilizes potential of the most advanced 3D graphics hardware
- Adds advanced 3D rendering effects (particle animation, etc.)
Professional quality chroma keying for any cameras/lights
- One-click automatic setup with comprehensive manual override
- Adjustable matte filtering and cropping
- Color/brightness correction with blue/green spill removal
Real-time video switching
- Multi-input hardware with TBC ensures proper transition
- No need for external switchers or common reference signal
Inserts multimedia into virtual sets
- Support almost any data formats: live video, movie clips, still images, PC screen content
- Dynamically updates PowerPoint, Flash files, web pages
Intuitive push-button controls for animation and content update
- Choose between fully automated or custom scenarios
- Mouse, keyboard hotkeys and/or touch-screen can be used
- Various types of remote controls are supported (IR, RF, Bluetooth)
Free-hand camera and 3D object animation done with joystick
- Control position, rotation and size
- Recorded and play back joystick motion
Quick and easy options for virtual set customization
- Variety of customizable parameters provide different themes to change the look of virtual set
- As simple as selecting a new image, movie or multimedia file
Interactive and remote updates to the 3D virtual set contents
- Allows for dynamic charts, tables, graphs, captions on the screen
- Updates can be initiated manually, by timer or on change of data
- Numeric/text data may be obtained via LAN/Internet
Create your own sets using industry-leading 3D design tools
- Provide full project export plug-in for 3D Studio Max and Maya
- Real time 3D viewing software - no rendering required
- Support for realistic 3D character animation in virtual sets
Pre-rendering option for more realistic textures
- Blend and synchronize with photo-realistic images or movies
Sophisticated yet easy-to-use virtual set control script
- Any scenario sequence can be precisely defi ned and executed
- Allow designers/producers to go far beyond a single-track scenario
- Automatic helpers make scripts easy to write and understand
Optional camera tracking sensors and interface package (optional)
- Camera tracking adds reality and sophisticated looks to virtual sets
- May require special integration process depending on the model/specs
Can combine classic and trackless 3D virtual sets (optional)
- Advantages of both technologies can be used in the same set
Supports consumer (analog) cameras
Supports professional (digital) cameras (optional)
VS2000 Specification
Input Video Formats
- Live analog or CCIR-656 digital video at half- or full-D1 resolution
- External AVI, MPEG, WMV video clips at any resolution
- NTSC, PAL or SECAM software selectable
- NTSC: 720x480 or 352x480 at 29.97 fps
- PAL/SECAM: 720x576 or 352x576 at 25 fps
- Supports both 4:3 and 16:9 aspect ratio
Output Video Formats
- Full D1, full motion, full color analog or 4:2:2 digital video
- NTSC, PAL or SECAM software selectable
- NTSC: 720x480 at 29.97 fps
- PAL, SECAM: 720x576 at 25 fps
- Supports both 4:3 or 16:9 aspect ratio
Video Inputs
- Composite (BNC): up to 6 (1.0 Vp-p, 75 Ohm)
- S-Video (4-pin mini-DIN): up to 4 (Y: 1.0 Vp-p, 75 Ohm; C: 0.286 or 0.3 Vp-p at burst level, 75 Ohm)
- Component RGB (BNC): up to 6 (R/G/B: 1.0Vp-p, 75Ohm, Int.sync only)
- Component YUV (BNC): up to 6 (Y: 1.0 Vp-p, 75 Ohm; U/V: 0.7 Vp-p, 75 Ohm, Int. sync only)
Video Outputs
- Composite (BNC) (1.0 Vp-p, 75 Ohm)
- S-Video (4-pin mini-DIN) (Y: 1.0 Vp-p, 75 Ohm; C: 0.286 or 0.3 Vp-p at burst level, 75 Ohm)
- Component YUV (BNC) (Y: 1.0 Vp-p, 75 Ohm; U/V: 0.7 Vp-p, 75 Ohm, Int. sync only)
- Composite+S-Video or Composite+YUV are available simultaneously
- SDI (BNC): up to 2 (SMPTE 259M-C, 270 Mbps)
- Outputs are software selectable. Preview video output is not available.
Audio Inputs
- Balanced (XLR) and Unbalanced (RCA) microphone- or line-level analog mono/stereo audio (up to 6 mono/3 stereo channels simultaneously)
- AES/EBU (XLR) – optional digital stereo audio (disables analog input)
- All inputs feature individually programmable delay (up to 1000ms) for proper A/V synchronization
Audio Outputs
- Balanced (XLR) and Unbalanced (RCA) line-level analog audio (up to 4 mono/2 stereo channels simultaneously)
- AES/EBU (XLR) digital stereo audio (simultaneous with analog output)
Time Base Correction
- Individual Time Base Correction for each analog video input and common Frame Sync Buffer allow for real time A/B switching between 2 asynchronous analog/digital video sources without dropped frames or image distortions
Color Keying
- Automatically generated color keying with color correction
- Programmable spatial and temporal filtering and clipping of the keying mask
Genlock
- Analog and digital video outputs may be genlocked to a selected external reference video signal (analog composite) - optional
Camera Tracking
- No physical camera tracking devices are required for VS2000 series. An optional Camera Tracking Interface Package supports certain models of cameras and mounts with pan/tilt/zoom and position tracking sensors.
3D Graphics Rendering Performance
- Up to 200 million triangles/sec using DirectX 9
- Full screen Anti-Aliasing (4x typical, up to 16x on selected models)
- Real time Anisotropic filtering (2x typical, up to 4x)
Hardware Rendering Buffer – typical 512MB
Internal Video Processing Delay
- Without genlock: fixed at 4 frame periods [132 ms (NTSC) or 160 ms (PAL/SECAM)]
- In genlock mode: approx. 5.5 frame periods [180 ms (NTSC) or 220 ms (PAL/SECAM)]
All specifications subject to change without notice. VS4000, VS3000, VS2000 and VS1000 are trademarks of Darim Vision Co. All other trademarks are the property of their respective owners.


